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Devlog

  • Jam Done and Dusted
    December 18, 2025 by hammersprite#2d, #strategy, #oubliette
    So the 20 second game jam is done and dusted. The key element of this jam was to reduce scope and get something done which could be played in 20 seconds. If you haven't checked out some of the other e... Continue reading
  • Its Not All About The Gameplay
    December 11, 2025 by hammersprite#2dplatformer, #coding
    When you write code, it's always worth remembering that you might write (or re-write) a peice of code multiple times, but you're going to be reading it significantly more. You're going to be reading i... Continue reading
  • Playing with Godot 4 Joints
    November 17, 2025 by hammersprite#2d, #20 Second Game Jam 2025, #pixel art
    So as part of the game I'm developing, in fact a major part of it, is that there is going to be a head dangling from a creature (a faeling swarm), which you then control. Through some research I've fo... Continue reading
  • The 20 Second Game Jam
    November 11, 2025 by hammersprite#2d, #pixel art
    So I've entered the 20 second game jam 2025 ( https://itch.io/jam/20-second-game-jam-2025 ). I'm going to re-use a lot of the assets from the other game I'm developing ( https://hammersprite.itch.io/t... Continue reading
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